![]() I’m sure I’ll get N11 and IF the EUCON fix actually happens, I’ll be pleased. A “.10 Fix” promise just feels like another carrot on the same stick! 1.0 and, with the exception of Fairlight, I never once considered moving to any other DAW, let alone Pro Tools! So if SB released a Mid priced, fully integrated line of controllers for their DAWs, “WE WOULD ABSOLUTELY COME HOME!” All those Artist Series controllers would be on eBay in a second and moved onto where they now belong, in the Avid Ecosystem and we would be in Nirvana using our “Nuage Light” controllers.įrom all of the complaining about THIS ONE ISSUE for almost a decade now, it should be clear that there really IS A MARKET for budget priced Yamaha/Steinberg Hardware. Now that it’s “fallen into darkness,” it’s acting just like anybody paying any attention would’ve predicted! All SB has to do is MAKE THEIR OWN VERSION OF AN ARTIST SERIES/S1 - 3 LINE OF CONTROLLERS and the issue is solved once and for all!Ĭubase/Nuendo users are FIERCELY LOYAL!! I’ve been using Nuendo since Ver. ![]() THAT was the big selling feature in every tutorial I saw when it was released. You know what? Screw EUCON! EUCON hasn’t been EUCON since Avid got a hold of it! The entire appeal of EUCON, when Euphonix owned it, was that it was designed to work with every DAW. Ps: very much looking forward to COVID being done so we can finally travel and hopefully share some whisky! In today’s environment, it pays to be able to handle a diversity of workflows and projects so everything you guys do is important to us and all of it is hugely appreciated! At the same time, we also use midi-sequencing (myself as a composer in particular) to do things like setup foley banks and gunfire banks of ingame sounds to quickly lay in to our cines. In games we also do a lot of what is considered Post - my team and I handle cinematics on most of the games we do and the workflow is very similar. I have a team of guys constantly editing and categorizing everything we record. ![]() Just a slight correction here as you might be surprised: In game audio many of us care very much about Field Recorder import - we live and die by great source and custom recordings are essential to this. As usual, you’re a huge asset to Steinberg and all of us. Thanks for the deep and transparent response, Timo. Nobody in game audio cares about Field Recorder import, nobody in Broadcast about Game Audio Connect and probably nobody in Post-Production about MIDI music sequencing features. Post-Production, Game Audio, Music, Virtual Reality, Broadcast - of course there are similar workflows across all these industries, but also very different ones. Thanks again and please keep us posted on this!! Jonįirst, almost everything mentioned is correct, but need to be multiplied by multiple industries. Thanks much for the update! Is it safe to assume this update to the Eucon Appset will also port over to Cubase 11 at the same time? I would be so grateful to more fully implement my Eucon controllers with Cubase. We do not own the adapter), but we will definitely provide bug fixes with this update. ![]() At the moment, I cannot say to which extend this will happen (as I mentioned, Workflow problems that have been reported. Will not only make the EuCon adapter compatible with Nuendo 11 functions, but will fix issues such as crashes and other 10 maintenance update for Nuendo 11 (first maintenance expected for January, 2021) Transparency on the topic and have started talking to our dev team to not only review the N11 release version but also the After our discussion concerning EuCon I felt I owe you some more I have an update for you and I hope this finds you well.
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